No description
| client | ||
| server | ||
| web-client | ||
| build_client.sh | ||
| docker-compose.yml | ||
| README.md | ||
TicTacToe Project
This project contains a TCP Game Server, a Java Swing Client, and a Spring Boot Web Client.
Structure
server/: Java TCP Server (Port 1870). With Anticheat (Server-side validation).client/: Standalone Java Swing Client. Connects todokploy.lona-development.org:1870.web-client/: Spring Boot Web Application. Acts as a proxy to the TCP Server via WebSocket.
Running with Docker Compose
To start the Server and Web Client:
docker-compose up --build
- Server runs on port
1870. - Web Client runs on
http://localhost:8080.
Building the Java Client
To build the standalone Java client:
./build_client.sh
To run it:
java -jar client/target/client-1.0-SNAPSHOT.jar
Note: The Java client is hardcoded to connect to dokploy.lona-development.org. Ensure this domain resolves to your server IP (or adds 127.0.0.1 dokploy.lona-development.org to /etc/hosts for local testing).
Game Protocol
- CREATE: Starts a new game. Server returns a 6-character code.
- JOIN <CODE>: Joins an existing game.
- MOVE <ROW> <COL>: Places your symbol.
- SURRENDER: Forfeits the game.